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console_commands [2025/01/10 11:27] – removed - external edit (Unknown date) 127.0.0.1console_commands [2025/01/10 11:27] (current) – old revision restored (2024/01/21 14:27) admin
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 +===== Console Commands =====
 +## Main Menu Console Commands
  
 +The following commands should work on the DoW:II main menu when using the Console (Tab).
 +
 +*Documentation regarding command functionality is TBD.*
 +
 +addkeyword
 +
 +app_addfileloggercomment
 +
 +app_currentime
 +
 +app_errorcount
 +
 +app_fixedframerate
 +
 +app_getrenderframecount
 +
 +app_isgamealive
 +
 +app_missingcount
 +
 +app_resetrenderframecount
 +
 +app_startprofileseries
 +
 +app_stopprofileseries
 +
 +app_toggleLocStrings
 +
 +app_togglePerRecorderDebug
 +
 +assert
 +
 +atmosphere_toggle_fog_premultiplied_alpha
 +
 +bind
 +
 +bind_list
 +
 +cls - clears console
 +
 +cmdline_exist
 +
 +cmdline_string
 +
 +collectgarbage
 +
 +crash
 +
 +cursor_hide
 +
 +cursor_show
 +
 +dofile
 +
 +dr_clear
 +
 +dr_drawCircle
 +
 +dr_setautoclear
 +
 +dr_setdisplay
 +
 +dr_text2d
 +
 +dr_text3d
 +
 +error
 +
 +fx_dump
 +
 +fx_dumpTextures
 +
 +fx_getdebugopacity
 +
 +fx_getlogenabled
 +
 +fx_getlogrender
 +
 +fx_getusedebugshader
 +
 +fx_logenable
 +
 +fx_logrender
 +
 +fx_refresh
 +
 +fx_setdebugopacity
 +
 +fx_toggle
 +
 +fx_usedebugshader
 +
 +gcinfo
 +
 +getbuildnumber
 +
 +getbuildtype
 +
 +getfenv
 +
 +getmetatable
 +
 +import
 +
 +ipairs
 +
 +load
 +
 +loadfile
 +
 +loadstring
 +
 +logprintto
 +
 +memdump
 +
 +memdumpf
 +
 +mempoolsizes
 +
 +memtofile
 +
 +memvalidate
 +
 +network_ishost
 +
 +network_sessionname
 +
 +network_show
 +
 +newproxy
 +
 +next
 +
 +norenderwithupdate_toggle
 +
 +pairs
 +
 +pcall
 +
 +phy_contact_debug
 +
 +phy_visual_world_snapshot
 +
 +postprocess_toggle_blur
 +
 +postprocess_toggle_exposure
 +
 +print
 +
 +quit - quits the game
 +
 +rawequal
 +
 +rawget
 +
 +rawset
 +
 +render
 +
 +RenderStats_Disable
 +
 +RenderStats_DumpToLogFile
 +
 +RenderStats_Enable
 +
 +RenderStats_Get
 +
 +RenderStats_Set
 +
 +RenderStats_SetUpdateTime
 +
 +RenderStats_SortInstances
 +
 +RenderStats_SortRenderCalls
 +
 +RenderStats_SortShaderChanges
 +
 +RenderStats_SortTris
 +
 +RenderStats_Toggle
 +
 +restart
 +
 +select
 +
 +set_animator_log_data
 +
 +setfenv
 +
 +setmetatable
 +
 +ShaderStats_Disable
 +
 +ShaderStats_DumpToLogFile
 +
 +ShaderStats_Enable
 +
 +ShaderStats_SetUpdateTime
 +
 +ShaderStats_SortPixelCount
 +
 +ShaderStats_SortShaderNames
 +
 +ShaderStats_Toggle
 +
 +shadow_captureconvexhull
 +
 +shadow_captureobjectsinshadow
 +
 +shadow_setdebugconvexhull
 +
 +shadow_setdebugobjectsinshadow
 +
 +shadowmap_depth_bias
 +
 +shadowmap_display
 +
 +shadowmap_display_colour
 +
 +shadowmap_display_position
 +
 +shadowmap_display_size
 +
 +shadowmap_frustum_in_shadow
 +
 +shadowmap_grid
 +
 +shadowmap_light_depth
 +
 +shadowmap_lock_frustum
 +
 +shadowmap_normal_bias
 +
 +shadowmap_resolution
 +
 +shadowmap_set_distance_override
 +
 +shadowmap_toggle
 +
 +shadowmap_toggle_distance_override
 +
 +shadowmap_toggle_pcf
 +
 +shadowmap_toggle_textureformat
 +
 +sound_enabledCollectSharkData
 +
 +sound_toggleMusicStats
 +
 +sound_toggleSampleStats
 +
 +sound_toggleStreamingStats
 +
 +sound_toggleVoiceGroups
 +
 +sound_toggleVolumeGroups
 +
 +sound_toggleVUMeterStats
 +
 +sp_dumprendercalls
 +
 +sp_enablecommandbufferlush
 +
 +sp_enablerendercalls
 +
 +sp_enablestatemanagerlog
 +
 +sp_reloadshaders
 +
 +sp_resourcedump
 +
 +sp_setgamma
 +
 +sp_wireframe
 +
 +statgraph
 +
 +statgraph_channel
 +
 +statgraph_channel_get_enabled
 +
 +statgraph_channel_set_enabled
 +
 +statgraph_clear
 +
 +statgraph_get_visible
 +
 +statgraph_list
 +
 +statgraph_pause
 +
 +statgraph_queryaverage
 +
 +statgraph_queryvalue
 +
 +statgraph_save
 +
 +statgraph_set_visible
 +
 +sysconfig_getsetting
 +
 +sysconfig_setsetting
 +
 +terrain_animator_debug
 +
 +timer_add
 +
 +timer_addframe
 +
 +timer_addonce
 +
 +timer_del
 +
 +tonumber
 +
 +tostring
 +
 +type
 +
 +unbind
 +
 +unpack
 +
 +viewmultithread_enable
 +
 +viz_display_axisfx
 +
 +viz_dumpfxobjectlist
 +
 +viz_dumpobjectlist
 +
 +viz_enable_cullspherefx
 +
 +viz_enable_cullsphereobject
 +
 +viz_filter_cullspherefx
 +
 +viz_filter_renderfx
 +
 +viz_lod_force_level
 +
 +viz_lod_set_highest_level
 +
 +viz_toggle_cullsphere
 +
 +viz_toggle_objectslod
 +
 +xpcall
 +
 +## In-Game Console Commands
 +
 +The following commands should work on DoW:II during gameplay when using the Console (Tab).
 +
 +*Documentation regarding command functionality is TBD.*
 +
 +_Prox_ArePlayerMembersNearMarker
 +
 +_Prox_ArePlayerMembersNearPosition
 +
 +_Prox_ArePlayerSquadsNearMarker
 +
 +_Prox_ArePlayerSquadsNearPosition
 +
 +addkeyword
 +
 +AI_ClearAIBudgetTotals
 +
 +AI_ClearAIBudgetWeight
 +
 +AI_ClearBudgetTotal
 +
 +AI_ClearBuildDemand
 +
 +AI_ClearClassPreference
 +
 +AI_ClearImportance
 +
 +AI_ClearProductionLimits
 +
 +AI_ClearTargetPlayer
 +
 +AI_ConvertToSimSquad
 +
 +AI_DebugEnabled
 +
 +AI_DoString
 +
 +AI_DrawHighPath
 +
 +AI_Enable
 +
 +AI_EnableAll
 +
 +AI_EnableComponent
 +
 +AI_FindAISquadByID
 +
 +AI_FindClosestEnemyPos
 +
 +AI_FindOpenNearPos
 +
 +AI_ForceAttack
 +
 +AI_GetAISquadID
 +
 +AI_GetDifficulty
 +
 +AI_GetRenderClumps
 +
 +AI_GetRenderThreatHistory
 +
 +AI_GetTeamsCount
 +
 +AI_GetThreatMap
 +
 +AI_GetUnitClassAt
 +
 +AI_GetUnitClassCount
 +
 +AI_GetUnitClassID
 +
 +AI_GetUnlockedAISquadID
 +
 +AI_IsAIPlayer
 +
 +AI_isComponentEnabled
 +
 +AI_IsEnabled
 +
 +AI_IsSquadValid
 +
 +AI_LockEntity
 +
 +AI_LockSquad
 +
 +AI_SetAntiClassPreference
 +
 +AI_SetBudgetWeight
 +
 +AI_SetBuildDemand
 +
 +AI_SetBuildDemandPBG
 +
 +AI_SetClassPreference
 +
 +AI_SetDebugPlayer
 +
 +AI_SetDifficulty
 +
 +AI_SetImportance
 +
 +AI_SetProductionLimits
 +
 +AI_SetRenderClumps
 +
 +AI_SetRenderThreatHistory
 +
 +AI_SetTargetPlayer
 +
 +AI_SetThreatMap
 +
 +AI_SetVictoryPointPercentage
 +
 +AI_TestPathfinding
 +
 +AI_UnlockEntity
 +
 +AI_UnlockSquad
 +
 +AI_UpdateStatics
 +
 +AIAbility_DoesTargetEntity
 +
 +AIAbility_DoesTargetPosition
 +
 +AIAbility_DoesTargetSquad
 +
 +AIAbility_GetCost
 +
 +AIAbility_GetDemandFunc
 +
 +AIAbility_GetEntityFunc
 +
 +AIAbility_GetFilterFunc
 +
 +AIAbility_GetPlayerAI
 +
 +AIAbility_GetPlayerCount
 +
 +AIAbility_GetPositionFunc
 +
 +AIAbility_GetSquadFunc
 +
 +AIAbility_IsFacing
 +
 +AIAbility_IsTargeted
 +
 +AIPlayer_AddAIScriptTask
 +
 +AIPlayer_AllyThreatAtPos
 +
 +AIPlayer_CanPlayerCastAbility
 +
 +AIPlayer_CanSee
 +
 +AIPlayer_CanSeeEntity
 +
 +AIPlayer_CanSeeSquad
 +
 +AIPlayer_EnemyThreatAtPos
 +
 +AIPlayer_GetAttackPercentage
 +
 +AIPlayer_GetBestArtilleryPosition
 +
 +AIPlayer_GetBestClumpIdxPosition
 +
 +AIPlayer_GetBestPostClumpIdx
 +
 +AIPlayer_GetClosestEnemy
 +
 +AIPlayer_GetClumpPosition
 +
 +AIPlayer_GetDifficultyLevel
 +
 +AIPlayer_GetFowBestClumpIdx
 +
 +AIPlayer_GetHomePosition
 +
 +AIPlayer_GetLocal
 +
 +AIPlayer_GetNextBestPostClumpIdx
 +
 +AIPlayer_GetProductionCost
 +
 +AIPlayer_GetRace
 +
 +AIPlayer_GetSoldierSquads
 +
 +AIPlayer_GetStructureCost
 +
 +AIPlayer_GetVehicleSquads
 +
 +AIPlayer_IsFireConePosition
 +
 +AIPlayer_SetClumpScanData
 +
 +AIPlayer_SimulatePre
 +
 +AIPlayer_SumThreatAtPos
 +
 +AIPlayer_ThreatAtBase
 +
 +AIPlayer_TotalDamageReceived
 +
 +AIProduction_TotalDamageReceived
 +
 +AIProduction_AnyReinforcementsNeeded
 +
 +AIProduction_CanAISquadProduce
 +
 +AIProduction_CanAISquadProduceNow
 +
 +AIProduction_CanNonSquadProduce
 +
 +AIProduction_CanProduce
 +
 +AIProduction_CanProduceNow
 +
 +AIProduction_CanSquadProduce
 +
 +AIProduction_GetAverageCostOfItems
 +
 +AIProduction_GetBuildableBuildingsAt
 +
 +AIProduction_GetBuildableBuildingCount
 +
 +AIProduction_GetBuildableSquadAt
 +
 +AIProduction_GetBuildableSquadCount
 +
 +AIProduction_GetNumEntityProductionQueue
 +
 +AIProduction_GetProductionItemAt
 +
 +AIProduction_GetProductionItemCount
 +
 +AIProduction_GetReinforcementSquadCostAt
 +
 +AIProduction_GetReinforcementSquadCount
 +
 +AIProduction_GetReinforcementSquadPBGAt
 +
 +AIProduction_GetSpawnerBuildings_Team
 +
 +AIProduction_GetTotalCostForReinforcements
 +
 +AIProfile_Marker
 +
 +AIProfile_Marker2
 +
 +AIProfile_Marker3
 +
 +AIProfile_Marker4
 +
 +AIResource_ClearCapturePointPriorities
 +
 +AIResource_GetCapturePointAddOnCount
 +
 +AIResource_GetCapturePointAt
 +
 +AIResource_GetCapturePointID
 +
 +AIResource_GetCapturePointName
 +
 +AIResource_GetCapturePointsTotal
 +
 +AIResource_GetCapturePointsTotalOfType
 +
 +AIResource_GetCurrentPopulation
 +
 +AIResource_GetCurrentResourceRate
 +
 +AIResource_GetCurrentResources
 +
 +AIResource_GetMaxCapturePointPriority
 +
 +AIResource_GetMaxPopulation
 +
 +AIResource_GetNumCapturers
 +
 +AIResource_GetNumCombatants
 +
 +AIResource_GetNumCombatantsWhoCanOnlyAttack
 +
 +AIResource_GetNumCombatantsWhoCanOnlyDefend
 +
 +AIResource_GetNumOwnedCapturePoints
 +
 +AIResource_GetNumOwnedCapturePointsOfType
 +
 +AIResource_GetNumSecuredCapturePoints
 +
 +AIResource_GetNumSecuredCapturePointsForAddOns
 +
 +AIResource_GetNumUnconsciousSquads
 +
 +AIResource_GetResourceRate
 +
 +AIResource_GetResurrectDepreciationProgress
 +
 +AIResource_GetResurrectSquadCost
 +
 +AIResource_GetUnconsciousSquad
 +
 +AIResource_GetUnconsciousSquadByPBG
 +
 +AIResource_GetVictoryPointsOwnedBy
 +
 +AIResource_GetVictoryPointTotal
 +
 +AIResource_SetCapturePointPriority
 +
 +AISquad_ConvertToPBG
 +
 +AISquad_ConvertToSimSquad
 +
 +AISquad_GetAggression
 +
 +AISquad_GetAnchorPos
 +
 +AISquad_GetCaptureTask_CaptureProgress
 +
 +AISquad_GetCloseAliedEntitiesCount
 +
 +AISquad_GetCombatTask_TargetPosition
 +
 +AISquad_HasBeenAttacked
 +
 +AISquad_HasFiredWeapon
 +
 +AISquad_InCaptureTask
 +
 +AISquad_InCombatTask
 +
 +AISquad_IsInMeleeStance
 +
 +AISquad_IsPosThreateningToSquad
 +
 +AISquad_IsPosWithinDistOfAttackTarget
 +
 +AISquad_IsUnderMeleeAttack
 +
 +AISquad_SetAggression
 +
 +AISquad_ThreatLevelToSquad
 +
 +app_addfileloggercomment
 +
 +app_currentime
 +
 +app_errorcount
 +
 +app_fixedframerate
 +
 +app_getrenderframecount
 +
 +app_isgamealive
 +
 +app_missingcount
 +
 +app_resetrenderframecount
 +
 +app_startprofileseries
 +
 +app_stopprofileseries
 +
 +app_toggleLocStrings
 +
 +app_togglePerRecorderDebug
 +
 +AreaEffect_Info
 +
 +assert
 +
 +atmosphere_toggle_fog_premultiplied_alpha
 +
 +bind
 +
 +bind_list
 +
 +Camera_ClampToMarket
 +
 +Camera_EnableDebugMode
 +
 +Camera_FocusOnEntity
 +
 +Camera_FocusOnPosition
 +
 +Camera_FocusOnSquad
 +
 +Camera_GenerateCameraMesh
 +
 +Camera_GetGameplayCameraTuningValue
 +
 +Camera_HideCameraMesh
 +
 +Camera_ResetAllGameplayCameraTuningValues
 +
 +Camera_ResetGameplayCameraTuningValue
 +
 +Camera_SetDebugDisplay
 +
 +Camera_SetGamplayCameraTuningValue
 +
 +Camera_SetInputEnabled
 +
 +Camera_ShowCameraMeshInWorld
 +
 +Camera_ShowCameraMeshOverWorld
 +
 +Camera_ToggleDebugMode
 +
 +Camera_Unclamp
 +
 +capturemoviestart
 +
 +capturemoviestop
 +
 +Charge_Info
 +
 +cheat_buildtime
 +
 +cheat_kills elf
 +
 +cheat_resources
 +
 +cheat_revealall
 +
 +cls
 +
 +cmdline_exist
 +
 +cmdline_string
 +
 +collectgarbage
 +
 +CombatHold_Info
 +
 +Command_Entity
 +
 +Command_EntityEntity
 +
 +Command_EntityExt
 +
 +Command_EntityPos
 +
 +Command_EntityPosSquad
 +
 +Command_EntitySquad
 +
 +Command_Player
 +
 +Command_PlayerAbility
 +
 +Command_PlayerEx
 +
 +Command_PlayerPos
 +
 +Command_PlayerAbility
 +
 +Command_PlayerPosDirAbility
 +
 +Command_PlayerPosExt
 +
 +Command_PlayerSquadConstructBuilding
 +
 +Command_PlayerSquadConstructFence
 +
 +Command_PlayerSquadConstructField
 +
 +Command_Squad
 +
 +Command_SquadAbility
 +
 +Command_SquadAttackMovePos
 +
 +Command_SquadEntity
 +
 +Command_SquadEntityAbility
 +
 +Command_SquadEntityAttack
 +
 +Command_SquadEntityExt
 +
 +Command_SquadEntityLoad
 +
 +Command_SquadExt
 +
 +Command_SquadPath
 +
 +Command_SquadPos
 +
 +Command_SquadPosAbility
 +
 +Command_SquadPosDir
 +
 +Command_SquadPosExt
 +
 +Command_SquadPositionAttack
 +
 +Command_SquadPosOfset
 +
 +Command_SquadPosPos
 +
 +Command_SquadSquad
 +
 +Command_SquadSquadAbility
 +
 +Command_SquadSquadAttack
 +
 +Command_SquadSquadExt
 +
 +Command_SquadSquadLoad
 +
 +Construction_CanConstruct
 +
 +Construction_CanConstructNow
 +
 +Construction_IncompleteStructuresCount
 +
 +Construction_ScuttleIncompleteThreatenedBuildings
 +
 +Coverspot_Render
 +
 +Coverspot_SetRadius
 +
 +crash
 +
 +Cull_SetAggressive
 +
 +Cull_ToggleAggressive
 +
 +Cursor_CoverInfo
 +
 +cursor_hide
 +
 +Cursor_Info
 +
 +cursor_show
 +
 +Cursor_WargearInfo
 +
 +Cursor_WeaponInfo
 +
 +Cursor_WeaponRanges
 +
 +Dbg_DoAlert
 +
 +Dbg_DoBreak
 +
 +Debug_IgnoreMouseOverCheck
 +
 +Debug_ToggleDebugTest
 +
 +dirt_aabbvislevel
 +
 +dirt_clearaabbvis
 +
 +dirt_cleardebugfloat
 +
 +dirt_debugtoggle
 +
 +dirt_dumpterraintexture
 +
 +dirt_getdebugstate
 +
 +dirt_rootlevel
 +
 +dirt_setdebugchunkrect
 +
 +dirt_setdebugfloat
 +
 +dirt_setdebugstate
 +
 +dirt_setdumptexturename
 +
 +dirt_setlayerlimit
 +
 +dirt_setlod
 +
 +dirt_setmaxerror
 +
 +dirt_showcollision
 +
 +dirt_showcollisionaabb
 +
 +dirt_showoverlay
 +
 +dirt_showstats
 +
 +dirt_water_update_with_tight_aabb
 +
 +dofile
 +
 +dr_clear
 +
 +dr_drawCircle
 +
 +dr_drawline
 +
 +dr_setautoclear
 +
 +dr_setdisplay
 +
 +dr_terraincircle
 +
 +dr_terrainrect
 +
 +dr_text2d
 +
 +dr_text3d
 +
 +EBP_Exists
 +
 +Egroup_Add
 +
 +Egroup_AddEGroup
 +
 +EGroup_Clear
 +
 +EGroup_Compare
 +
 +EGroup_ContainsSecuredStrategicPoint
 +
 +EGroup_ContainsStrategicPointWithAddOns
 +
 +EGroup_Count
 +
 +EGroup_CountDeSpawned
 +
 +EGroup_CountSpawned
 +
 +EGroup_Create
 +
 +EGroup_Destroy
 +
 +EGroup_Exists
 +
 +EGroup_ForEach
 +
 +EGroup_ForEachAllOrAny
 +
 +EGroup_ForEachAllOrAnyEx
 +
 +EGroup_ForEachEx
 +
 +EGroup_FromName
 +
 +EGroup_GetDeSpawnedEntityAt
 +
 +EGroup_GetName
 +
 +EGroup_GetPosition
 +
 +EGroup_GetSpawnedEntityAt
 +
 +Egroup_Intersection
 +
 +Egroup_Remove
 +
 +Entity_CanLoadSquad
 +
 +Entity_CanSeeSquad
 +
 +Entity_ChargePosition
 +
 +Entity_ClearPostureSuggestion
 +
 +Entity_Create
 +
 +Entity_CreateENV
 +
 +Entity_Delete
 +
 +Entity_DeSpawn
 +
 +Entity_Destroy
 +
 +Entity_ExtensionEnabled
 +
 +Entity_ExtensionEnabled
 +
 +Entity_ExtensionExecuting
 +
 +Entity_ExtensionName
 +
 +Entity_ForceConstruct
 +
 +Entity_FromWorldID
 +
 +Entity_GetActiveCommand
 +
 +Entity_GetBlueprintID
 +
 +Entity_GetBlueprintName
 +
 +Entity_GetBuildingProgress
 +
 +Entity_GetCoverValue
 +
 +Entity_GetFacing
 +
 +Entity_GetGameID
 +
 +Entity_GetHeading
 +
 +Entity_GetHealth
 +
 +Entity_GetHealthMax
 +
 +Entity_GetHealthPercentage
 +
 +Entity_GetVulnerableMinCap
 +
 +Entity_GetNumCombatSlots
 +
 +Entity_GetPlayerOwned
 +
 +Entity_GetPosition
 +
 +Entity_GetProductionQueueItemName
 +
 +Entity_GetProductionQueueItemType
 +
 +Entity_GetProductionQueueSize
 +
 +Entity_GetRadius
 +
 +Entity_GetRallyPosition
 +
 +Entity_GetResourceRate
 +
 +Entity_GetSightRadius
 +
 +Entity_GetSimVariable
 +
 +Entity_GetSquad
 +
 +Entity_GetSquadName
 +
 +Entity_GetSquadsHeld
 +
 +Entity_GetUnconsciousEnabled
 +
 +Entity_HasProductionQueue
 +
 +Entity_HasUpgrade
 +
 +Entity_InstantCaptureStrategicPoint
 +
 +Entity_IsAlive
 +
 +Entity_IsAttacking
 +
 +Entity_IsBuilding
 +
 +Entity_IsEBPBuilding
 +
 +Entity_IsEBPObjCover
 +
 +Entity_IsHoldingAny
 +
 +Entity_IsMoving
 +
 +Entity_IsOfType
 +
 +Entity_IsPartOfSquad
 +
 +Entity_IsStartingPosition
 +
 +Entity_IsStrategicPoint
 +
 +Entity_IsStrategicPointCapturedBy
 +
 +Entity_IsUnconscious
 +
 +Entity_IsUnderAttack
 +
 +Entity_IsUnderAttackByPlayer
 +
 +Entity_IsValid
 +
 +Entity_IsVehicle
 +
 +Entity_IsVictoryPoint
 +
 +Entity_Kill
 +
 +Entity_Kill_Gibbing
 +
 +Entity_Kill_Ragdoll
 +
 +Entity_RegisterAttacker
 +
 +Entity_ResetCrushInfantry
 +
 +Entity_ResetCrushModel
 +
 +Entity_ResetUnconscious
 +
 +Entity_RevertStrategicPointToNeutral
 +
 +Entity_SetAnimatorAction
 +
 +Entity_SetAnimatorActionParamater
 +
 +Entity_SetAnimatorEvent
 +
 +Entity_SetAnimatorState
 +
 +Entity_SetAnimatorVariable
 +
 +Entity_SetAttributes
 +
 +Entity_SetAttriuteKills
 +
 +Entity_SetCrushInfantry
 +
 +Entity_SetCrushMode
 +
 +Entity_SetHeading
 +
 +Entity_SetHealth
 +
 +Entity_SetInvulnerableMinCap
 +
 +Entity_SetPlayerOwner
 +
 +Entity_SetPosition
 +
 +Entity_SetSimVariable
 +
 +Entity_SetStrategicPointNeutral
 +
 +Entity_SetTeamColourByChapter
 +
 +Entity_SetTeamColourByIndex
 +
 +Entity_SetUnconsciousEnabled
 +
 +Entity_Spawn
 +
 +Entity_StateEnabled
 +
 +Entity_StateName
 +
 +Entity_StateProcessingEnabled
 +
 +Entity_SuggestPosture
 +
 +Entity_TagDebug
 +
 +Entity_VisHide
 +
 +EntityQuery_GetCapturePoints
 +
 +EntityQuery_IsStructure
 +
 +error
 +
 +FamilyManager_GetFamilyCount
 +
 +FamilyManager_GetFamilyIndex
 +
 +FamilyManager_GetFamilyName
 +
 +FamilyManager_GetFamilyTypeIndex
 +
 +FamilyManager_GetFamilyTypeName
 +
 +FOW_DrawAccurate
 +
 +FOW_EnableRevealEntitySquadRequests
 +
 +FOW_EnableTint
 +
 +FOW_IsTintEnabled
 +
 +FOW_RevealAll
 +
 +FOW_RevealArea
 +
 +FOW_RevealEGroup
 +
 +FOW_RevealEGroupOnly
 +
 +FOW_RevealEntity
 +
 +FOW_RevealSGroup
 +
 +FOW_RevealSGroupOnly
 +
 +FOW_RevealSquad
 +
 +FOW_SetFOW
 +
 +FOW_TagSGroup
 +
 +FOW_Toggle
 +
 +FOW_UnRevealAll
 +
 +FOW_UnrevealArea
 +
 +FOW_UnTagSGroup
 +
 +fx_dump
 +
 +fx_dumpTextures
 +
 +fx_getdebugopacity
 +
 +fx_getlogenabled
 +
 +fx_getlogrender
 +
 +fx_getusedebugshader
 +
 +fx_logenable
 +
 +fx_logrender
 +
 +fx_refresh
 +
 +fx_setdebugopacity
 +
 +FX_SoftParticle
 +
 +fx_toggle
 +
 +fx_usedebugshader
 +
 +Game_AtmosphereChangeOverTime
 +
 +Game_CurrentSystemTime
 +
 +Game_EnableInput
 +
 +Game_GetLocalPlayer
 +
 +Game_GetRenderFrameCount
 +
 +Game_GetSimRate
 +
 +Game_HasLocalPlayer
 +
 +Game_HideSystemMessage
 +
 +Game_IsCoop
 +
 +Game_IsLetterboxed
 +
 +Game_Letterbox
 +
 +Game_LoadAtmosphere
 +
 +Game_QuitApp
 +
 +Game_ScreenFade
 +
 +Game_SetSelectionAlphaScale
 +
 +Game_SetSimRate
 +
 +Game_SetSystemShowInfoMessage
 +
 +Game_SetTutorialMode
 +
 +Game_ShowSystemMessage
 +
 +game_showui
 +
 +Game_SkipAllEvents
 +
 +Game_SkipEvent
 +
 +Game_StopGameToPerformanceTest
 +
 +gcinfo
 +
 +getbuildnumber
 +
 +getbuildtype
 +
 +getfenv
 +
 +getgametype
 +
 +getlocalplayer
 +
 +getmapname
 +
 +getmetatable
 +
 +getmetatype
 +
 +Ghost_DisableSpotting
 +
 +Ghost_EnableSpotting
 +
 +grass_cleanup
 +
 +grass_reload
 +
 +grass_remove
 +
 +grass_replace
 +
 +grass_save_texture
 +
 +HintPoint_AddToEGroup
 +
 +HintPoint_AddToEntity
 +
 +HintPoint_AddToPosition
 +
 +HintPoint_AddToSGroup
 +
 +HintPoint_AddToSquad
 +
 +HintPoint_RemoveAll
 +
 +HintPoint_RemoveInternal
 +
 +HintPoint_SetVisibleInternal
 +
 +Hold_Doors
 +
 +Hold_Info
 +
 +import
 +
 +Infiltration_Info
 +
 +InfoPoint_AddToEGroup
 +
 +InfoPoint_AddToMarker
 +
 +InfoPoint_AddToSGroup
 +
 +InfoPoint_RemoveAll
 +
 +InfoPoint_RemoveInternal
 +
 +InfoPoint_AddToEGroup
 +
 +ipairs
 +
 +isMultiPlayerGametype
 +
 +Jump_Arc
 +
 +Leash_Info
 +
 +Leveling_AddAdditionalDiscretionaryPoints
 +
 +Leveling_EntitySupportsLeveling
 +
 +Leveling_GetAvailableAttributePoints
 +
 +Leveling_GetBaseExperienceForEntityBlueprint
 +
 +Leveling_GetEntityExperience
 +
 +Leveling_GetEntityLevel
 +
 +Leveling_GetLevelInfoExperienceModifierForLevel
 +
 +Leveling_GetLevelInfoRequiredXPForLevel
 +
 +Leveling_GetMaximumLevel
 +
 +Leveling_GetSquadExperience
 +
 +Leveling_GetSquadLevel
 +
 +Leveling_ModifySquadAttribute
 +
 +Leveling_ModifySquadBonusAttribute
 +
 +Leveling_RewardEntityWithExperience
 +
 +Leveling_RewardSGroupWithExperience
 +
 +Leveling_RewardSquadWithExperience
 +
 +Leveling_SetEntityInitialExperience
 +
 +Leveling_SetEntityLevel
 +
 +Leveling_SetSGroupInitialExperience
 +
 +Leveling_SetSquadInitialExperience
 +
 +Leveling_SetSquadLevel
 +
 +Leveling_SquadSupportsLeveling
 +
 +listplayers
 +
 +load
 +
 +loadfile
 +
 +loadstring
 +
 +LOC
 +
 +Loc_ConvertNumber
 +
 +Loc_Empty
 +
 +Loc_FormatText
 +
 +Loc_FormatText2
 +
 +Loc_FormatText3
 +
 +Loc_FormatText4
 +
 +Loc_FormatTime
 +
 +Loc_GabeShouldBeVisible
 +
 +Loc_ToAnsi
 +
 +logprintto
 +
 +Marker_DoesNumberAttributeExist
 +
 +Marker_DoesStringAttributeExist
 +
 +Marker_Exists
 +
 +Marker_FromName
 +
 +Marker_GetDirection
 +
 +Marker_GetName
 +
 +Marker_GetNumberAttribute
 +
 +Marker_GetPosition
 +
 +Marker_GetProximityRadius
 +
 +Marker_GetProximityType
 +
 +Marker_GetRandomPositionInternal
 +
 +Marker_GetRectangleArea
 +
 +Marker_GetStringAttribute
 +
 +Marker_GetType
 +
 +Marker_InProximity
 +
 +memdump
 +
 +memdumpf
 +
 +mempoolsizes
 +
 +memtofile
 +
 +memvalidate
 +
 +Misc_AIControlLocalPlayer
 +
 +Misc_ConvertFromAlias
 +
 +Misc_DetectKeyboardInput
 +
 +Misc_DetectMouseInput
 +
 +Misc_DoWeaponHitEffectOnEntity
 +
 +Misc_DoWeaponHitEffectOnPosition
 +
 +Misc_EnablePerformanceTest
 +
 +Misc_GetAbilityEnergyCost
 +
 +Misc_GetCameraPos
 +
 +Misc_GetEmptyControlGroup
 +
 +Misc_GetHiddenPositionOnPath
 +
 +Misc_GetLocalPlayerID
 +
 +Misc_GetMouseonTerrain
 +
 +Misc_GetMouseOverEntity
 +
 +Misc_GetPlayerFromName
 +
 +Misc_GetPlayerName
 +
 +Misc_GetPlayerNameLocalized
 +
 +Misc_GetSelectedEntities
 +
 +Misc_GetSelectedSquads
 +
 +Misc_GetSpeechDebugEnabled
 +
 +Misc_GetSquadControlGroup
 +
 +Misc_IsCommandLineOptionSet
 +
 +Misc_IsEntityOnScreen
 +
 +Misc_IsEntitySelected
 +
 +Misc_IsHumanPlayer
 +
 +Misc_IsMouseOverEntity
 +
 +Misc_IsPerformanceTest
 +
 +Misc_IsPosOnScreen
 +
 +Misc_IsSquadOnScreen
 +
 +Misc_IsSquadSelected
 +
 +Misc_QuickTipsEnabled
 +
 +Misc_ReloadUITextures
 +
 +Misc_ScreenFadeChange
 +
 +Misc_ScreenFadeRemove
 +
 +Misc_ScreenFadeStart
 +
 +Misc_Screenshot
 +
 +Misc_SelectSquad
 +
 +Misc_SetAmbientFXVisibility
 +
 +Misc_SetCursorPosition
 +
 +Misc_SetDefaultCommandsEnabled
 +
 +Misc_SetDesignerSplatsVisibility
 +
 +Misc_SetEntitySelectable
 +
 +Misc_SetSelectionInputEnabled
 +
 +Misc_SetSpeechDebugEnabled
 +
 +Misc_SetSquadControlGroup
 +
 +Misc_SetSquadSelectable
 +
 +Misc_SetSuperScreenshotSize
 +
 +Misc_SetTeamColour
 +
 +Misc_SetTeamColourByChapter
 +
 +Misc_SpawnEffect
 +
 +Misc_SuperScreenshot
 +
 +Modifier_ApplyToEntity
 +
 +Modifier_ApplyToPlayer
 +
 +Modifier_ApplyToSquad
 +
 +Modifier_Create
 +
 +Modifier_Destroy
 +
 +Modifier_RemoveInternal
 +
 +ModMisc_ApplyDeformation
 +
 +ModMisc_MakeWreckAction
 +
 +ModMisc_OOCAction
 +
 +ModMisc_ProfileEnd
 +
 +ModMisc_ProfileStart
 +
 +ModMisc_TriggerDcaAction
 +
 +network_ishost
 +
 +network_sessionname
 +
 +network_show
 +
 +newproxy
 +
 +next
 +
 +nis_clearmarker
 +
 +nis_debugdisplay
 +
 +nis_exists
 +
 +nis_getlength
 +
 +nis_load
 +
 +nis_pause
 +
 +nis_play
 +
 +nis_play2
 +
 +nis_playambient
 +
 +NIS_PlaySpeech
 +
 +nis_setintranstitiontime
 +
 +nis_setmarker
 +
 +nis_setouttransitionnis
 +
 +nis_setouttransitiontime
 +
 +nis_settime
 +
 +nis_skip
 +
 +nis_stop
 +
 +nis_usegamecamera
 +
 +norenderwithupdate_toggle
 +
 +Obj_AlertSitRep
 +
 +Obj_Create
 +
 +Obj_CreatePopup
 +
 +Obj_GetState
 +
 +Obj_GetVisible
 +
 +Obj_HighlightEntity
 +
 +Obj_HighlightPosition
 +
 +Obj_HighlightSquad
 +
 +Obj_SetCompletionText
 +
 +Obj_SetDescription
 +
 +Obj_Setcon
 +
 +Obj_SetObjectiveFunction
 +
 +Obj_SetShowCompletedAnim
 +
 +Obj_SetState
 +
 +Obj_SetTitle
 +
 +Obj_SetVisible
 +
 +pairs
 +
 +Path_Armageddon
 +
 +Path_CalcSectorStats
 +
 +Path_ClearCells
 +
 +Path_ClearSectors
 +
 +Path_DrawCanBuild
 +
 +Path_DrawCanShoot
 +
 +Path_DrawConnectivity
 +
 +Path_DrawConnectivityLines
 +
 +Path_DrawElements
 +
 +Path_DrawImpass
 +
 +Path_DrawImpassSolid
 +
 +Path_DrawMouseOverSectorConnectivityLines
 +
 +Path_DrawPath
 +
 +Path_DrawPreciseMap
 +
 +Path_DrawResMap
 +
 +Path_DrawSectorConnectivity
 +
 +Path_DrawSectorNumbers
 +
 +Path_DrawSubSector
 +
 +Path_DumpImpassImage
 +
 +Path_IncDebugPassType
 +
 +Path_MajorSector
 +
 +Path_Prediction
 +
 +Path_RenderMelee
 +
 +Path_SetDebugPassType
 +
 +Path_SetPaintedImpassRenderOnTop
 +
 +Path_ShowCell
 +
 +Path_ShowPreciseCell
 +
 +Path_ShowSector
 +
 +Path_SparseOnly
 +
 +Path_ToggleCollisionCircle
 +
 +PBG_CanCapture
 +
 +PBG_CanCaptureEver
 +
 +PBG_ClearLimits
 +
 +PBG_Get
 +
 +PBG_GetCount
 +
 +PBG_GetDefencePriority
 +
 +PBG_GetID
 +
 +PBG_GetLimit
 +
 +PBG_GetName
 +
 +PBG_GetNumCanProduce
 +
 +PBG_GetNumRequestsForProducer
 +
 +PBG_IsSame
 +
 +PBG_IsStructure
 +
 +PBG_ProductionItemCount
 +
 +PBG_ReloadMouseOverEntity
 +
 +PBG_ReloadMouseOverSquad
 +
 +PBG_ReloadMouseOverWeapon
 +
 +PBG_SetLimit
 +
 +pcall
 +
 +pf_anal
 +
 +pf_debug
 +
 +pf_getdebug
 +
 +pf_memusage
 +
 +pf_old
 +
 +pf_sectorcount
 +
 +pf_verbose
 +
 +phy_contact_debug
 +
 +phy_visual_world_snapshot
 +
 +Player_AddAbilityLockoutZone
 +
 +Player_AddAnyAbilityLockoutZone
 +
 +Player_AddSparseGridPlane
 +
 +Player_CanSeeEntity
 +
 +Player_CanSeePosition
 +
 +Player_CanSeeSquad
 +
 +Player_ClearAvailabilities
 +
 +Player_ClearPopCapOverride
 +
 +Player_FindFirstEnemyPlayer
 +
 +Player_FromId
 +
 +Player_GetAIBonusLevel
 +
 +Player_GetCurrentPopulation
 +
 +Player_GetDisplayName
 +
 +Player_GetEntities
 +
 +Player_GetEntityCount
 +
 +Player_GetEntityName
 +
 +Player_GetHero
 +
 +Player_GetID
 +
 +Player_GetMaxPopulation
 +
 +Player_GetNumSlotItem
 +
 +Player_GetNumStrategicPoints
 +
 +Player_GetNumVictoryPoints
 +
 +Player_GetRace
 +
 +Player_GetRaceName
 +
 +Player_GetRaceString
 +
 +Player_GetRelationship
 +
 +Player_GetResource
 +
 +Player_GetResourceRate
 +
 +Player_GetSimVariable
 +
 +Player_GetSlotItemAt
 +
 +Player_GetSlotItemCount
 +
 +Player_GetSquadCount
 +
 +Player_GetSquads
 +
 +Player_GetStartingPosition
 +
 +Player_GetTeam
 +
 +Player_GetTeamColour
 +
 +Player_GetTeamColourName
 +
 +Player_GetUnitCount
 +
 +Player_GetUpgradeCost
 +
 +Player_GetWargearDropEntities
 +
 +Player_GiveSlotItem
 +
 +Player_GrantAbility
 +
 +Player_HasUpgrade
 +
 +Player_IsAlive
 +
 +Player_IsValid
 +
 +Player_Kill
 +
 +Player_NumUpgradeComplete
 +
 +Player_RemoveAbilityLockoutZone
 +
 +Player_RemoveAnyAbilityLockoutZone
 +
 +Player_ReplenishSlotItem
 +
 +Player_SetAbilityAvailability
 +
 +Player_SetAIBonusLevel
 +
 +Player_SetAllCommandAvailability
 +
 +Player_SetCommandAvailability
 +
 +Player_SetCommonRallyPointToSquad
 +
 +Player_SetConstructionMenuAvailability
 +
 +Player_SetDefaultSquadMoodMode
 +
 +Player_SetEntityProductionAvailability
 +
 +Player_SetPopCapOverride - Example >> Player_SetPopCapOverride(Game_GetLocalPlayer(), 1000)
 +
 +Player_SetResource
 +
 +Player_SetSimVariable
 +
 +Player_SetSquadProductionAvailability
 +
 +Player_SetTeamColour
 +
 +Player_SetTeamColourByChapter
 +
 +Player_SetTeamColourByName
 +
 +Player_SetUpgradeAvailability
 +
 +Player_ToggleLastStandInvulnerability
 +
 +Player_WargearPickup
 +
 +PlayerProfile_GetVar
 +
 +PlayerProfile_SetVar
 +
 +PlayerStats_ComparePlayerCombatRatingDiff
 +
 +PlayerStats_ComparePlayerCombatRatingPercentageDiff
 +
 +PlayerStats_CompareTeamCombatRatingDiff
 +
 +PlayerStats_CompareTeamCombatRatingPercentageDiff
 +
 +PlayerStats_EvaluateSquadPurchaseCombatRatingDiff
 +
 +PlayerStats_EvaluateSquadUpgradePurchaseCombatRatingDiff
 +
 +PlayerStats_GetTotalAntiClassRatingSum
 +
 +PlayerStats_GetTotalClassRatingSum
 +
 +PlayerStats_GetTotalHistoryAntiClassRatingSum
 +
 +PlayerStats_GetTotalHistoryClassRatingSum
 +
 +PlayerStats_GetTotalSquadAntiClassRatingSum
 +
 +PlayerStats_GetTotalSquadClassRatingSum
 +
 +postprocess_toggle_blur
 +
 +postprocess_toggle_exposure
 +
 +print
 +
 +quit
 +
 +rawequal
 +
 +rawget
 +
 +rawset
 +
 +reload_property_group
 +
 +render
 +
 +RenderStats_Disable
 +
 +RenderStats_DumpToLogFile
 +
 +RenderStats_Enable
 +
 +RenderStats_Get
 +
 +RenderStats_Set
 +
 +RenderStats_SetUpdateTime
 +
 +RenderStats_SortInstances
 +
 +RenderStats_SortRenderCalls
 +
 +RenderStats_SortShaderChanges
 +
 +RenderStats_SortTris
 +
 +RenderStats_Toggle
 +
 +Request_AISquadProduction
 +
 +Request_Capture
 +
 +Request_Combat
 +
 +Request_Construction
 +
 +Request_EntityAbility
 +
 +Request_FinishIncompleteStructure
 +
 +Request_Generator
 +
 +Request_ImmobileCombat
 +
 +Request_PlayerAbility
 +
 +Request_PlayerAbilityDualTarget
 +
 +Request_PlayerAbilitySingleTarget
 +
 +Request_Production
 +
 +Request_Resurrection
 +
 +Request_Secure
 +
 +Request_Sniper
 +
 +ResourceAmount_Add
 +
 +ResourceAmount_ClampToZero
 +
 +ResourceAmount_Get
 +
 +ResourceAmount_Has
 +
 +ResourceAmount_Mult
 +
 +ResourceAmount_Subtract
 +
 +ResourceAmount_Sum
 +
 +ResourceAmount_Zero
 +
 +restart
 +
 +Rule_AddEvent
 +
 +Rule_EventExists
 +
 +Rule_EventRemoveMe
 +
 +Rule_RefreshEvents
 +
 +Rule_RemoveAllEvents
 +
 +Rule_RemoveEvent
 +
 +RulesProfiler_Activate
 +
 +RulesProfiler_Enable
 +
 +RulesProfiler_IsActive
 +
 +RulesProfiler_ScrollDown
 +
 +RulesProfiler_ScrollUp
 +
 +SBP_Exists
 +
 +Scar_DoFile
 +
 +Scar_DoString
 +
 +Scar_DrawMarkers
 +
 +Scar_GroupInfo
 +
 +Scar_GroupList
 +
 +Scar_Reload
 +
 +scene_togglestatgraph
 +
 +select
 +
 +set_animator_log_data
 +
 +setfenv
 +
 +setmetatable
 +
 +setmultithreading
 +
 +setsimframecap
 +
 +setsimpause
 +
 +Setup_GetVictoryPointTickerOption
 +
 +Setup_SetPlayerName
 +
 +Setup_SetPlayerOnlineLevel
 +
 +Setup_SetPlayerRace
 +
 +Setup_SetPlayerTeam
 +
 +SGroup_Add
 +
 +SGroup_AddGroup
 +
 +SGroup_Clear
 +
 +SGroup_ClearPostureSuggestion
 +
 +SGroup_ClearSpecialAttackChanceOverride
 +
 +SGroup_ClearSyncKillChanceOverride
 +
 +SGroup_ClearSyncKillDOverride
 +
 +SGroup_Compare
 +
 +SGroup_ContainsSGroup
 +
 +SGroup_ContainsSquad
 +
 +SGroup_Count
 +
 +SGroup_CountDeSpawned
 +
 +SGroup_CountSpawned
 +
 +SGroup_Create
 +
 +SGroup_Destroy
 +
 +SGroup_EquipDefaultWargear
 +
 +SGroup_EquipWargear
 +
 +SGroup_Exists
 +
 +SGroup_FacePosition
 +
 +SGroup_ForEach
 +
 +SGroup_ForEachAllOrAny
 +
 +SGroup_ForEachAllOrAnyEx
 +
 +SGroup_ForEachEx
 +
 +SGroup_FromName
 +
 +SGroup_GetDeSpawnedSquadAt
 +
 +SGroup_GetName
 +
 +SGroup_GetPosition
 +
 +SGroup_GetSpawnedSquadAt
 +
 +SGroup_HasWargearEquipped
 +
 +SGroup_Intersection
 +
 +SGroup_Remove
 +
 +SGroup_SetSpecialAttackChanceOverride
 +
 +SGroup_SetSyncKillChanceOverride
 +
 +SGroup_SetSyncKillDOverride
 +
 +SGroup_SnapFacePosition
 +
 +SGroup_SuggestPosture
 +
 +SGroup_UnequipWargear
 +
 +ShaderStats_Disable
 +
 +ShaderStats_DumpToLogFile
 +
 +ShaderStats_Enable
 +
 +ShaderStats_SetUpdateTime
 +
 +ShaderStats_SortPixelCount
 +
 +ShaderStats_SortShaderNames
 +
 +ShaderStats_Toggle
 +
 +shadow_captureconvexhull
 +
 +shadow_captureobjectsinshadow
 +
 +shadow_setdebugconvexhull
 +
 +shadow_setdebugobjectsinshadow
 +
 +shadowmap_depth_bias
 +
 +shadowmap_display
 +
 +shadowmap_display_colour
 +
 +shadowmap_display_position
 +
 +shadowmap_display_size
 +
 +shadowmap_frustum_in_shadow
 +
 +shadowmap_grid
 +
 +shadowmap_light_depth
 +
 +shadowmap_lock_frustum
 +
 +shadowmap_normal_bias
 +
 +shadowmap_resolution
 +
 +shadowmap_set_distance_override
 +
 +shadowmap_toggle
 +
 +shadowmap_toggle_distance_override
 +
 +shadowmap_toggle_pcf
 +
 +shadowmap_toggle_textureformat
 +
 +Sim_CheckRequirements
 +
 +Sim_ClearPlanDebug
 +
 +Sim_CollisionSystemDraw
 +
 +Sim_CollisionSystemResetStats
 +
 +Sim_DoTestPlanOnTarget
 +
 +Sim_DrawAttention
 +
 +Sim_DrawEntityCrusherOBB
 +
 +Sim_DrawFormation
 +
 +Sim_DrawMeleeDist
 +
 +Sim_EntityAbility
 +
 +Sim_EntityActions
 +
 +Sim_EntityCoverInfo
 +
 +Sim_EntityDelay
 +
 +Sim_EntityDrawPosture
 +
 +Sim_EntityFind
 +
 +Sim_EntityHistory
 +
 +Sim_EntityInfo
 +
 +Sim_EntityModifier
 +
 +Sim_EntityOBB
 +
 +Sim_EntityOOCTarget
 +
 +Sim_EntityTargetFiredInfo
 +
 +Sim_EntityUpgrades
 +
 +Sim_KillAllEntitiesOnScreen
 +
 +Sim_KnockBackMouseOverEntity
 +
 +Sim_LogEntities
 +
 +Sim_MeleeKickersToggle
 +
 +Sim_PlayerInfo
 +
 +Sim_ProjectileCollisionInfo
 +
 +Sim_SelectedOnlyToggle
 +
 +Sim_ShotBlockers
 +
 +Sim_SimBox
 +
 +Sim_SquadAI
 +
 +Sim_SquadHistory
 +
 +Sim_SquadInfo
 +
 +Sim_SquadStateDebugRender
 +
 +Sim_SquadSuppression
 +
 +Sim_TestCanShootMap
 +
 +Sim_TestPathfinding
 +
 +Sim_WarnOverlappingEntityOBBs
 +
 +simterrain_reloaddeformdata
 +
 +simulateload
 +
 +Sound_AddToMusicPlaylist
 +
 +Sound_ContainerDebug
 +
 +Sound_DisableSpeechEvent
 +
 +sound_enabledCollectSharkData
 +
 +Sound_Play2D
 +
 +Sound_Play3D
 +
 +Sound_PlayAtLocation
 +
 +Sound_PlayMusic
 +
 +Sound_PlayStreamed
 +
 +Sound_PlayStreamed3D
 +
 +Sound_PlayStreamedAtLocation
 +
 +Sound_PreCacheSinglePlayerSpeech
 +
 +Sound_PreCacheSound
 +
 +Sound_QueueMusic
 +
 +Sound_SetAndLockMusicCombatValue
 +
 +Sound_SetMusicCombatDebug
 +
 +Sound_SetMusicCombatFactor
 +
 +Sound_SetMusicCombatMaxDistance
 +
 +Sound_SetMusicCombatMinDistance
 +
 +Sound_SetMusicFilterFactor
 +
 +Sound_SetVolume_Ambiences
 +
 +Sound_SetVolume_Master
 +
 +Sound_SetVolume_Music
 +
 +Sound_SetVolume_SFX
 +
 +Sound_SetVolume_Speech
 +
 +Sound_SetVolume_Weapons
 +
 +Sound_StartMusicPlaylist
 +
 +Sound_Stop
 +
 +Sound_StopMusic
 +
 +sound_toggleMusicStats
 +
 +sound_toggleSampleStats
 +
 +sound_toggleStreamingStats
 +
 +sound_toggleVoiceGroups
 +
 +sound_toggleVolumeGroups
 +
 +sound_toggleVUMeterStats
 +
 +Sound_UnlockMusicCombatValue
 +
 +sp_dumprendercalls
 +
 +sp_enablecommandbufferlush
 +
 +sp_enablerendercalls
 +
 +sp_enablestatemanagerlog
 +
 +sp_reloadshaders
 +
 +sp_resourcedump
 +
 +sp_setgamma
 +
 +sp_wireframe
 +
 +Speech_DrawCodesEnabled
 +
 +Speech_EnableCodesEnabled
 +
 +Squad_CanCaptureStrategicPoint
 +
 +Squad_CanEquipWargear
 +
 +Squad_CanInstantReinforceNow
 +
 +Squad_CanSeeEntity
 +
 +Squad_CanSeeSquad
 +
 +Squad_CeaseFire
 +
 +Squad_ClearPostureSuggestion
 +
 +Squad_Count
 +
 +Squad_CreateAndSpawn
 +
 +Squad_CreateAndSpawnToward
 +
 +Squad_Despawn
 +
 +Squad_Destroy
 +
 +Squad_EnableRetreat
 +
 +Squad_EnableSurprise
 +
 +Squad_EntityAt
 +
 +Squad_ExtensionEnabled
 +
 +Squad_ExtensionName
 +
 +Squad_FacePosition
 +
 +Squad_FaceSquad
 +
 +Squad_FindCover
 +
 +Squad_FindCoverCompareCurrent
 +
 +Squad_ForcedPositionSpawn
 +
 +Squad_FromWorldID
 +
 +Squad_GetAbilityAvailableUses
 +
 +Squad_GetActiveCommand
 +
 +Squad_GetAttackTargets
 +
 +Squad_GetBaseUnitName
 +
 +Squad_GetBlueprintID
 +
 +Squad_GetBlueprintName
 +
 +Squad_GetCourage
 +
 +Squad_GetDefaultSizeFromSBP
 +
 +Squad_GetDestination
 +
 +Squad_GetEnergy
 +
 +Squad_GetEquippedWargear
 +
 +Squad_GetEquippedWargearCount
 +
 +Squad_GetGameID
 +
 +Squad_GetHeading
 +
 +Squad_GetHealth
 +
 +Squad_GetHealthMax
 +
 +Squad_GetHoldEntity
 +
 +Squad_GetHoldSquad
 +
 +Squad_GetInvulnerableMinCap
 +
 +Squad_GetLastAttacker
 +
 +Squad_GetLastAttackers
 +
 +Squad_GetMax
 +
 +Squad_GetMaxLoadout
 +
 +Squad_GetName
 +
 +Squad_GetSlotItem
 +
 +Squad_GetPlayerOwner
 +
 +Squad_GetPosition
 +
 +Squad_GetPositionDeSpawned
 +
 +Squad_GetResurrectionCost
 +
 +Squad_GetSimVariable
 +
 +Squad_GetSlotItemAt
 +
 +Squad_GetSlotItemCount
 +
 +Squad_GetSquadsHeld
 +
 +Squad_GiveSlotItem
 +
 +Squad_HasActiveCommand
 +
 +Squad_HasDestination
 +
 +Squad_HasEntityOfType
 +
 +Squad_HasUpgrade
 +
 +Squad_IsAllInfiltrated
 +
 +Squad_IsAnyConscious
 +
 +Squad_IsAnyConsciousDespawned
 +
 +Squad_IsAttacking
 +
 +Squad_IsDoingAbility
 +
 +Squad_IsEntityUpgrading
 +
 +Squad_IsFullyInfiltrated
 +
 +Squad_IsHoldingAny
 +
 +Squad_IsInfiltrated
 +
 +Squad_IsInHoldEntity
 +
 +Squad_IsInHoldSquad
 +
 +Squad_IsMoving
 +
 +Squad_IsPartiallyInfiltrated
 +
 +Squad_IsPopCapPreventingInstantReinforce
 +
 +Squad_IsReinforcing
 +
 +Squad_IsSuppressed
 +
 +Squad_IsUnconscious
 +
 +Squad_IsUnderAttack
 +
 +Squad_IsUnderAttackByPlayer
 +
 +Squad_IsUpgrading
 +
 +Squad_IsValid
 +
 +Squad_IsVehicle
 +
 +Squad_Kill
 +
 +Squad_Merge
 +
 +Squad_ModifyEnergy
 +
 +Squad_ReplenishSlotItem
 +
 +Squad_ResetCallForHelpDistance
 +
 +Squad_ResetIdleLeashDistance
 +
 +Squad_ResetMeleeLeashDistance
 +
 +Squad_ResetRetreatToDefault
 +
 +Squad_ResetUnconscious
 +
 +Squad_ResumeFire
 +
 +Squad_SetBerserk
 +
 +Squad_SetCallForHelpDistance
 +
 +Squad_SetCourage
 +
 +Squad_SetHealth
 +
 +Squad_SetIdleLeashDistance
 +
 +Squad_SetInvulnerableMinCap
 +
 +Squad_SetMeleeLeashDistance
 +
 +Squad_SetMoodMode
 +
 +Squad_SetMoveType
 +
 +Squad_SetPlayerOwner
 +
 +Squad_SetSimVariable
 +
 +Squad_SetTeamColour
 +
 +Squad_SetTeamColourByChapter
 +
 +Squad_SetTeamColourByIndex
 +
 +Squad_SetTeamColourByName
 +
 +Squad_SetUnconsciousEnabled
 +
 +Squad_Spawn
 +
 +Squad_SpawnToward
 +
 +Squad_Split
 +
 +Squad_StateEnabled
 +
 +Squad_StateName
 +
 +Squad_SuggestPosture
 +
 +Squad_Teleport
 +
 +SquadQuery_GetAnySquadCombatTarget
 +
 +SquadQuery_IsVehicle
 +
 +SquadStats_GetAntiClassRating
 +
 +SquadStats_GetBuildTicks
 +
 +SquadStats_GetClass
 +
 +SquadStats_GetClassRating
 +
 +SquadStats_GetCost
 +
 +SquadStats_GetPop
 +
 +SquadStats_GetPrimaryClassRating
 +
 +SS_Individual
 +
 +SS_Interval
 +
 +Stamp_Place
 +
 +Stamp_PlaceGroup
 +
 +statgraph >> statgraph
 +
 +statgraph_channel >> Example statgraph_channel("fps")
 +
 +statgraph_channel_get_enabled
 +
 +statgraph_channel_set_enabled
 +
 +statgraph_clear
 +
 +statgraph_get_visible
 +
 +statgraph_list
 +
 +statgraph_pause
 +
 +statgraph_queryaverage
 +
 +statgraph_queryvalue
 +
 +statgraph_save
 +
 +statgraph_set_visible
 +
 +Stats_ActiveArmyCost
 +
 +Stats_BalancePrint
 +
 +Stats_BeginBalanceStatsDump
 +
 +Stats_BuildingsLost
 +
 +Stats_DumpFramesToDisk
 +
 +Stats_DumpFramesToDiskTemp
 +
 +Stats_EndBalanceStatsDump
 +
 +Stats_EntitiesKilled
 +
 +Stats_GetScenarioName
 +
 +Stats_InfantryLost
 +
 +Stats_KillsTotal
 +
 +Stats_PlayerAt
 +
 +Stats_PlayerCount
 +
 +Stats_ResGathered
 +
 +Stats_ResSpent
 +
 +Stats_SoldiersKilled
 +
 +Stats_StructuresKilled
 +
 +Stats_TotalDuration
 +
 +Stats_TotalSquadsLost
 +
 +Stats_UnitSoldierKills
 +
 +Stats_UnitStructureKills
 +
 +Stats_UnitTotalKills
 +
 +Stats_UnitVehicleKills
 +
 +Stats_VehiclesKilled
 +
 +Stats_VehiclesLost
 +
 +Subtitle_EndCurrentSpeech
 +
 +Subtitle_PlaySpeech
 +
 +Subtitle_PlaySpeechAt
 +
 +Subtitle_PlaySquadSpeech
 +
 +Subtitle_PlaySquadSpeechRadiolized
 +
 +Subtitle_UnstickCurrentSpeech
 +
 +switchplayer
 +
 +sysconfig_getsetting
 +
 +sysconfig_setsetting
 +
 +Task_CalcInTaskCombatRating
 +
 +Task_Count
 +
 +Task_CountActive
 +
 +Task_CountActiveInGroup
 +
 +Task_CountActivePBG
 +
 +Task_CountAISquadProduction
 +
 +Task_CountCapturerPBG
 +
 +Task_CountCombat
 +
 +Task_CountCost
 +
 +Task_CountEmpty
 +
 +Task_CountGroupCost
 +
 +Task_CountIncompleteStructure
 +
 +Task_CountInGroup
 +
 +Task_CountPBG
 +
 +Task_CountPopulation
 +
 +Task_CountResources
 +
 +Task_GetInTaskAntiClassRatingSum
 +
 +Task_GetInTaskClassRatingSum
 +
 +Task_KillAll
 +
 +Task_KillGroup
 +
 +Task_KillInactiveTasksInGroup
 +
 +terrain_animator_debug
 +
 +Terrain_DrawCoverMap
 +
 +Terrain_DrawGrid
 +
 +Terrain_DrawGridLines
 +
 +Terrain_DrawMaterialMap
 +
 +Terrain_DrawTerrainType
 +
 +thread_enabledfork
 +
 +timer_add
 +
 +timer_addframe
 +
 +timer_addonce
 +
 +timer_del
 +
 +timer_def
 +
 +tonumber
 +
 +tostring
 +
 +type
 +
 +UI_AddMinionTab
 +
 +UI_AddSquadTab
 +
 +UI_ClearBuildingPlacementCallback
 +
 +UI_ClearConstructionMenuCallback
 +
 +UI_ClearEventCues
 +
 +UI_ClearOptionOverride
 +
 +UI_ClearSubmenuNavigationCallback
 +
 +UI_CoverPreviewHide
 +
 +UI_CoverPreviewShow
 +
 +UI_CreateEntityKickerMessage
 +
 +UI_CreateEntityKickerMessageEx
 +
 +UI_CreateEventCueNonClickable
 +
 +UI_CreateEventCueTutorial
 +
 +UI_CreateEventCueTutorialWithImages
 +
 +UI_CreateEventCueWithPosition
 +
 +UI_CreatePing
 +
 +UI_CreateSquadKickerMessage
 +
 +UI_CreateSquadKickerMessageEx
 +
 +UI_DebugCoverPreview
 +
 +UI_DebugUI
 +
 +UI_DisplayAnonymousHint
 +
 +UI_DisplayHint
 +
 +UI_DisplayPowerNotification
 +
 +UI_DisplayPromptDialog
 +
 +UI_DisplayReqAndPowerNotification
 +
 +UI_DisplayRequisitionNotification
 +
 +UI_EnableEventCueType
 +
 +UI_EnableEventSkip
 +
 +UI_EnableGlobalAbilityCoopOffset
 +
 +UI_EnableResourceTypeKicker
 +
 +UI_EnableSave
 +
 +UI_EnableSaveDecorator
 +
 +UI_EnableSquadMinimapIndicator
 +
 +UI_ForceHudArrowOnObjective
 +
 +UI_GetMiniMapRotates
 +
 +UI_GetScale
 +
 +UI_HideEntityThreatArrow
 +
 +UI_HideSquadControlGroupBindings
 +
 +UI_IsKeyDown
 +
 +UI_PlayAnimatic
 +
 +UI_RemoveHint
 +
 +UI_RemovePing
 +
 +UI_RemoveSquadTab
 +
 +UI_ResetSquadDecorator
 +
 +UI_RestrictBuildingPlacement
 +
 +UI_SetAlliedBandBoxSelection
 +
 +UI_SetBuildingPlacementCallback
 +
 +UI_SetColourForSelectionBoundary
 +
 +UI_SetConstructionMenuCallback
 +
 +UI_SetCustomBossHealth
 +
 +UI_SetGameOverMessage
 +
 +UI_SetMiniMapRotates
 +
 +UI_SetOptionOverride
 +
 +UI_SetPingPosition
 +
 +UI_SetScale
 +
 +UI_SetSelectionUIVisible
 +
 +UI_SetSubmenuNavigationCallback
 +
 +UI_SetWaaaghAndGlobalAbilitiesVisible
 +
 +UI_ShowBlueThreatArrow
 +
 +UI_ShowBossArmourUISegmentVisible
 +
 +UI_ShowBossArmourUIVisible
 +
 +UI_ShowBossHealth
 +
 +UI_ShowBossHealthEntity
 +
 +UI_ShowCoverOnNonSelectedUnits
 +
 +UI_ShowCustomBossHealth
 +
 +UI_ShowDecorators
 +
 +UI_ShowEntityThreatArrow
 +
 +UI_ShowHeroHealth
 +
 +UI_ShowHeroHealthEGroup
 +
 +UI_ShowHeroHealthEntity
 +
 +UI_ShowInGameChatPanel
 +
 +UI_ShowInGameChatPanelMP
 +
 +UI_ShowIntelEventsPanel
 +
 +UI_ShowLevelUpKickers
 +
 +UI_ShowMenuButtonPanel
 +
 +UI_ShowMiniMapPanel
 +
 +UI_ShowObjectivesPanel
 +
 +UI_ShowPauseMenu
 +
 +UI_ShowPressDemoSplashScreen
 +
 +UI_ShowScarPanel
 +
 +UI_ShowSelectionPanel
 +
 +UI_ShowSquadTabs
 +
 +UI_ShowThreatArrow
 +
 +UI_ShowThreatArrowIn
 +
 +UI_TestPings
 +
 +UI_UnrestrictBuildingPlacement
 +
 +UI_WarningShow
 +
 +unbind
 +
 +unpack
 +
 +Util_GetWeaponDPS
 +
 +Vector_Normalize
 +
 +viewmultithread_enable
 +
 +VIS_AutoZPrePass
 +
 +VIS_MinimalShader
 +
 +VIS_OccCullToggleOBB
 +
 +VIS_Wireframe
 +
 +viz_display_axisfx
 +
 +viz_dumpfxobjectlist
 +
 +viz_dumpobjectlist
 +
 +viz_enable_cullspherefx
 +
 +viz_enable_cullsphereobject
 +
 +viz_filter_cullspherefx
 +
 +viz_filter_renderfx
 +
 +viz_lod_force_level
 +
 +viz_lod_set_highest_level
 +
 +viz_toggle_cullsphere
 +
 +viz_toggle_objectslod
 +
 +Wargear_GetWargearBlueprintName
 +
 +Wargear_GetWargearType
 +
 +Wargear_IsInventoryItem
 +
 +Wargear_IsUnique
 +
 +water_reflection_change_mode
 +
 +water_reflection_debug_display
 +
 +water_reflection_debug_update
 +
 +water_reflection_display
 +
 +water_reflection_display_position
 +
 +water_reflection_display_size
 +
 +water_reflection_enable
 +
 +water_reflection_force_refresh_sky_color
 +
 +water_reflection_max_object_distance_to_water
 +
 +water_reflection_optimisation_level
 +
 +water_reflection_view_distance
 +
 +Weapon_AllWeaponAttackGround
 +
 +Weapon_AnimInfo
 +
 +Weapon_AttackRadii
 +
 +Weapon_Firing
 +
 +Weapon_HardPointInfo
 +
 +Weapon_Info
 +
 +Weapon_PrintBestTarget
 +
 +Weapon_ProjectileDetonateTimer
 +
 +Weapon_ProjectileInfo
 +
 +Weapon_ScatterInfo
 +
 +Weapon_Tracking
 +
 +Weather_GetEnabled
 +
 +Weather_GetSplashQuality
 +
 +Weather_SetEnabled
 +
 +Weather_SetSplashQuality
 +
 +WinCondition_GetBestVPEnemyTeam
 +
 +WinCondition_GetMaxVPTickets
 +
 +WinCondition_GetVPTickets
 +
 +WinCondition_GetVPTicketsUntilWin
 +
 +WinWarning_Add
 +
 +WinWarning_Exists
 +
 +WinWarning_FastFinishUpdate
 +
 +WinWarning_PublishLoseReminder
 +
 +WinWarning_Remove
 +
 +WinWarning_SetText
 +
 +WinWarning_SetTextAndNumber
 +
 +WinWarning_SetTicketUpdated
 +
 +WinWarning_UpdateTeamTicker
 +
 +WinWarning_UpdateTickerWinningAndLosing
 +
 +World_ConcessionWinningPlayerSlot
 +
 +World_DisableWargearDrops
 +
 +World_DistanceEGroupToPoint
 +
 +World_DistancePointToPoint
 +
 +World_DistanceSGroupToPoint
 +
 +World_DistanceSquaredPointToPoint
 +
 +World_DropWargearAtPosition
 +
 +World_DropWargearWithoutOwnerAtPosition
 +
 +World_EnablePlayerToPlayerFOW
 +
 +World_EnableWargearDrops
 +
 +World_EndSP
 +
 +World_GenerateAndDropWargearAtPosition
 +
 +World_GetEntitiesNearMarker
 +
 +World_GetEntitiesNearPoint
 +
 +World_GetEntity
 +
 +World_GetEnviroCount
 +
 +World_GetEnviroName
 +
 +World_GetGameTime
 +
 +World_GetLength
 +
 +World_GetNeutralEntitiesNearMarker
 +
 +World_GetNeutralEntitiesNearPoint
 +
 +World_GetNumEntities
 +
 +World_GetNumEntitiesNearPoint
 +
 +World_GetNumStrategicPoints
 +
 +World_GetNumVictoryPoints
 +
 +World_GetOffsetPosition
 +
 +World_GetPBG
 +
 +World_GetPlayerAt
 +
 +World_GetPlayerCount
 +
 +World_GetPlayerIndex
 +
 +World_GetPossibleBuildingsCount
 +
 +World_GetPossibleBuildingsName
 +
 +World_GetPossibleBuildingsPBGID
 +
 +World_GetPossibleSquadsCount
 +
 +World_GetPossibleSquadsName
 +
 +World_GetPropertyBagGroupCount
 +
 +World_GetPropertyBagGroupID
 +
 +World_GetPropertyBagGroupName
 +
 +World_GetPropertyBagGroupPathName
 +
 +World_GetRaceIndex
 +
 +World_GetRand
 +
 +World_GetSpawnablePosition
 +
 +World_GetSquadsNearMarker
 +
 +World_GetSquadsNearPoint
 +
 +World_GetStrategicAndVictoryPoints
 +
 +World_GetSurfaceHeight
 +
 +World_GetWidth
 +
 +World_HasTeamConceded
 +
 +World_Intersect
 +
 +World_IsGameOver
 +
 +World_IsPropertyBagGroupValid
 +
 +World_OwnsEntity
 +
 +World_OwnsSquad
 +
 +World_PointPointProx
 +
 +World_Pos
 +
 +World_PosUnsafe
 +
 +World_RemoveAllResourcePoints
 +
 +World_ResetWargearDropsEnabled
 +
 +World_SetBoringMeleeMode
 +
 +World_SetGameOver
 +
 +World_SetPlayerLose
 +
 +World_SetTeamWin
 +
 +World_SetWargearDropsDisabled
 +
 +World_ToggleBoringMeleeMode
 +
 +xpcall